-- spec --
-- version --
Display Name
Execute Test

General

Type
Main
Code Name
FuryExecuteTest
Description
A decent default rotation that should handle most talent combinations well. This is not optimized for specific set bonuses or legendaries.
Specs
WarriorFury
Included Rotations
AmrAutoAttack, AmrRacials, AmrWarriorFuryPreFight
Movement Spells
Charge, HeroicLeap
Enable Off-GCD Checking
No
Bloodlust Early?
No
Bloodlust Late?
No

Target Priority

1 Custom Filter

Filter
if CanExecuteTarget and TargetsInRadius(Whirlwind) < 5
NPC Name
Comment
Switch to low health targets to execute unless there are a lot of targets.

1

Filter
None
NPC Name
Comment

Learned Values

1

Code Name
Type
None
Spell Name
Effect Name
Switch Name
Switch Off on End
No
Default Value
None
Condition
None
Fight to the Death
No
Description

Parameters

1

Code Name
Description
Default Value
None
Lookup Report ID
Lookup View ID

Action Lists

1 Auto

Type
Auto
Code Name
Pet Code Name
Description
Pre-Fight?
No
Start Time (sec)
None
Start Condition
None
Type
Spell
Spell
Bloodlust
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
None
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
AoE Radius
None
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
Type
Spell
Spell
BerserkerRage
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if HasTalent(Outburst) and not HasBuff(Enrage)
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
AoE Radius
None
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
Type
Spell
Spell
FuriousSlash
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if HasTalent(Frenzy) and BuffRemainingSec(Frenzy) <= 3
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
AoE Radius
None
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
Don't let Frenzy drop off.
Type
Spell
Spell
DragonRoar
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if CooldownSecRemaining(OdynsFury) <= GlobalCooldownSec or CooldownSecRemaining(OdynsFury) > SpellCooldownSec(OdynsFury) - (SpellCooldownSec(DragonRoar) + GlobalCooldownSec)
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
Yes
Save for Execute
No
Save for AoE
Yes
AoE Count
= 2
AoE Radius
= 8
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
Use this right before Odyn's Fury or if it will come back up before Odyn's Fury is ready again.
Type
Spell
Spell
Execute
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if ArtifactTraitRank(Juggernaut) > 0 and BuffRemainingSec(Juggernaut) <= GlobalCooldownSec * 2
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
AoE Radius
None
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
Prioritize Execute over Rampage if Juggernaut will drop off.
Type
Spell
Spell
Rampage
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if (not HasTalent(FrothingBerserker) or Power >= 100) and (not CanExecuteTarget or HasBuff(Massacre))
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
AoE Radius
None
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
Don't burn rage on Rampage during Execute, and if using Frothing Berserker, save 100 rage before dumping your rage.
Type
Action List
Spell
Action List
Cooldowns
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
None
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
AoE Radius
None
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
Type
Spell
Spell
Bloodthirst
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if not HasBuff(Enrage) or (HasItem(KazzalaxFujiedasFury) and BuffRemainingSec(FujiedasFury) < GlobalCooldownSec * 2)
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
AoE Radius
None
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
Type
Spell
Spell
OdynsFury
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if HasBuff(Enrage) and HasBuff(BattleCry)
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
Yes
Save for Execute
No
Save for AoE
No
AoE Count
None
AoE Radius
None
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
Type
Spell
Spell
Bladestorm
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if HasBuff(Enrage) and TargetsInRadius(Bladestorm) > 2
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
AoE Radius
None
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
Type
Spell
Spell
Whirlwind
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if HasBuff(WreckingBall) and HasBuff(Enrage) and TargetsInRadius(Whirlwind) > 1
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
AoE Radius
None
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
Type
Spell
Spell
RagingBlow
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if HasTalent(InnerRage)
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
AoE Radius
None
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
Type
Spell
Spell
Execute
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if TargetsInRadius(Whirlwind) <= 3
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
AoE Radius
None
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
Type
Spell
Spell
RagingBlow
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if HasTalent(InnerRage) and HasSetBonus(20,4)
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
AoE Radius
None
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
With 4t20, we want to stack up the damage buff to bloodthirst in AoE situations as well when we have Inner Rage.
Type
Spell
Spell
Whirlwind
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if TargetsInRadius(Whirlwind) > 2 or (HasBuff(WreckingBall) and HasBuff(Enrage))
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
AoE Radius
None
Estimated Cooldown (sec)
None
Suspend on Cast
Suspend Duration (sec)
None
Comment
Type
Spell
Spell
RagingBlow
Action List
Name
Delay (sec)
None
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if TargetsInRadius(Whirlwind) <= 3
On Condition
None
On Power Threshold
None
Off Condition
None
Off Power Threshold
None
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT Count
None
Multi-HoT Count
None
Pet Code Name