Details useful for analyzing and testing rotations.
Learned Value Metrics
Action List Metrics
Target Priority Metrics
Log
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There are a LOT of setups in the report you ran. Click 'download CSV' above to view the data.
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columns
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View saved! Copy the page URL to share.First row selected for comparison, select a second row.
Results
(click the result bar to link to individual reports)
Recommended Artifact Path
Equip your artifact weapon! If you don't have one, use the Gear Explorer to modify your character.
Legend
Green NumberPart of the best "core" combination that costs points or less (configurable).
Tan NumberAll points after the "core" are picked using a smart but greedy algorithm that balances increasing immediate DPS and moving towards high-value 1-point traits.
D/H/NPS TooltipRough estimate of gain from the previous numbered trait in the path.
Don't take these too seriously, they just give a rough idea of why this order was chosen.
Your Error Target setting will have a big impact on these numbers, but shouldn't impact the suggest path that much.
Gearing Strategy
Stat Ranking (choose one method, Machine Learning is better)
A new approach developed by Ask Mr. Robot that uses advanced statistics to predict your DPS/HPS/NPS.
The graph below shows how a sampling of stat combos would be ranked.
Below are example secondary stat goals that give optimal performance, and that realistic gear might be able to reach.
The actual stats that the optimizer chooses might be different depending on what items you have available.
player average item level
critical strike
haste
mastery
versatility
Stats
legend:
90% of best
95% of best
best
0
0
0
0
lowest
highest
What is this graph trying to show me?
Despite common belief, there is not one combination of stats that is way better than all the others.
There are many different combinations of stats that are very close in value.
This graph helps you visualize that. Anything in green will give you near-optimal performance.
As you get down to yellow, it's not bad but you have room for improvement.
Red or lower is not that great for this setup.
Mouse over the graph to get more detail for any point.
A popular approach that assigns a single value to each stat. Sacrifices accuracy for simplicity.
stat
weight
cap
capped weight
IMPORTANT: DO NOT NORMALIZE YOUR WEIGHTS.
For example if one point of Crit gives you about 5.2 DPS, your weight should be 5.2, not normalized to something lower.
What is 'Offset'? Usually an offset is needed to make your stat weights predict DPS better,
and is often a negative number. Try changing it up or down and re-benchmarking to see what gives you the best results.
Special Item Ranking
Stat weights cannot be used for ranking legendaries, set bonuses, trinkets, relics, runeforges, or enchants.
So how does Mr. Robot rank all that stuff?
He ran simulations of special items and stored the data
with this gearing strategy. This special item data will be used whenever a special item or effect needs to be
ranked in the optimizer, giving your much better accuracy than scoring just the stats on your gear.
Character Data:simulate this character
Artifact
Equip your artifact weapon! If you don't have one, use the Gear Explorer to modify your character.
Crucible
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Relic 1
-- tier 2 power --
-- tier 3 trait --
Relic 2
-- tier 2 power --
-- tier 3 trait --
Relic 3
-- tier 2 power --
-- tier 3 trait --
Talents
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Gear
Main Hand
Off Hand
Head
Neck
Shoulder
Back
Chest
Wrist
Hands
Waist
Legs
Feet
Finger 1
Finger 2
Trinket 1
Trinket 2
Stats
Char Sheet
Change
From Gear
Override
Strength
Attack Power
Spell Power
MH Damage
OH Damage
Agility
Intellect
Critical Strike
Haste
Mastery
Versatility
Stamina
Max Health
Armor
Bonus Armor
Block
Dodge
Parry
Avoidance
Indestructible
Leech
Move Speed
Settings
Simulator option settings that were used.
Browse Simulation Reports
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Equip your artifact weapon! If you don't have one, use the Gear Explorer to modify your character.