Death Knight
Blood
Frost
Unholy
Demon Hunter
Havoc
Vengeance
Druid
Balance
Feral
Guardian
Restoration
Hunter
Beast Mastery
Marksmanship
Survival
Mage
Arcane
Fire
Frost
Monk
Brewmaster
Mistweaver
Windwalker
Paladin
Holy
Protection
Retribution
Priest
Discipline
Holy
Shadow
Rogue
Assassination
Outlaw
Subtlety
Shaman
Elemental
Enhancement
Restoration
Warlock
Affliction
Demonology
Destruction
Warrior
Arms
Fury
Protection
Display Name
Raid Healing
General
Code Name
AmrPriestHolyRaidHealing
Description
Specs
PriestHoly
Movement Spells
AngelicFeather
Enable Off-GCD Checking
No
Bloodlust Early?
No
Bloodlust Late?
No
Error Metric
Auto
Target Priority
1
Filter
None
NPC Name
Comment
Learned Values
1
Code Name
Type
None
Spell Name
Effect Name
Switch Name
Switch Off on End
No
Default Value
None
Condition
None
Fight to the Death
No
Description
Parameters
1
Code Name
Description
Default Value
None
Lookup Report ID
Lookup View ID
Action Lists
1 Auto, Pre-Fight
Type
Auto
Code Name
Display Name
Description
Pre-Fight?
Yes
Start Time (sec)
= -GlobalCooldownSec
Start Condition
None
Type
Spell
Spell
PrayerOfMending
Action List
Name
Main Hand Spell
Off Hand Spell
Delay (sec)
None
if
=
temporary variable types
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
None
On Condition
None
On Power Threshold
None
if
=
temporary variable types
Off Condition
None
Off Power Threshold
None
if
=
temporary variable types
Once?
Yes
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Target Closest to Death?
No
Cast on Allies?
Yes
Ally Targets
Tank
Injured Filter
All
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
if
=
temporary variable types
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT
Multi-DoT Count
None
if
=
temporary variable types
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
if
=
temporary variable types
AoE Radius
None
if
=
temporary variable types
Estimated Cooldown (sec)
None
if
=
temporary variable types
Suspend on Cast
Suspend Duration (sec)
None
if
=
temporary variable types
Comment
Metadata
Levels
Boss Modes
Virtual?
No
Required Talents
Required Covenant
None
Required Soulbind Abilities
Required Conduits
Required Items
Required Legendaries
Excluded Talents
Excluded Covenant
None
Excluded Soulbind Abilities
Excluded Conduits
Excluded Items
Excluded Legendaries
Health Threshold
0
Type
Spell
Spell
Action List
Name
Main Hand Spell
Off Hand Spell
Delay (sec)
None
if
=
temporary variable types
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
None
On Condition
None
On Power Threshold
None
if
=
temporary variable types
Off Condition
None
Off Power Threshold
None
if
=
temporary variable types
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Target Closest to Death?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
if
=
temporary variable types
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT
Multi-DoT Count
None
if
=
temporary variable types
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
if
=
temporary variable types
AoE Radius
None
if
=
temporary variable types
Estimated Cooldown (sec)
None
if
=
temporary variable types
Suspend on Cast
Suspend Duration (sec)
None
if
=
temporary variable types
Comment
Metadata
Levels
Boss Modes
Virtual?
No
Required Talents
Required Covenant
None
Required Soulbind Abilities
Required Conduits
Required Items
Required Legendaries
Excluded Talents
Excluded Covenant
None
Excluded Soulbind Abilities
Excluded Conduits
Excluded Items
Excluded Legendaries
Health Threshold
0
2 Auto
Type
Auto
Code Name
Display Name
Description
Pre-Fight?
No
Start Time (sec)
None
Start Condition
None
Type
Spell
Spell
Bloodlust
Action List
Name
Main Hand Spell
Off Hand Spell
Delay (sec)
None
if
=
temporary variable types
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
None
On Condition
None
On Power Threshold
None
if
=
temporary variable types
Off Condition
None
Off Power Threshold
None
if
=
temporary variable types
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Target Closest to Death?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
if
=
temporary variable types
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT
Multi-DoT Count
None
if
=
temporary variable types
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
if
=
temporary variable types
AoE Radius
None
if
=
temporary variable types
Estimated Cooldown (sec)
None
if
=
temporary variable types
Suspend on Cast
Suspend Duration (sec)
None
if
=
temporary variable types
Comment
Metadata
Levels
Boss Modes
Virtual?
Yes
Required Talents
Required Covenant
None
Required Soulbind Abilities
Required Conduits
Required Items
Required Legendaries
Excluded Talents
Excluded Covenant
None
Excluded Soulbind Abilities
Excluded Conduits
Excluded Items
Excluded Legendaries
Health Threshold
0
Type
Action List
Spell
Action List
Cooldowns
Name
Main Hand Spell
Off Hand Spell
Delay (sec)
None
if
=
temporary variable types
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
None
On Condition
None
On Power Threshold
None
if
=
temporary variable types
Off Condition
None
Off Power Threshold
None
if
=
temporary variable types
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Target Closest to Death?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
if
=
temporary variable types
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT
Multi-DoT Count
None
if
=
temporary variable types
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
if
=
temporary variable types
AoE Radius
None
if
=
temporary variable types
Estimated Cooldown (sec)
None
if
=
temporary variable types
Suspend on Cast
Suspend Duration (sec)
None
if
=
temporary variable types
Comment
Is a long cooldown available?
Metadata
Levels
Boss Modes
Virtual?
No
Required Talents
Required Covenant
None
Required Soulbind Abilities
Required Conduits
Required Items
Required Legendaries
Excluded Talents
Excluded Covenant
None
Excluded Soulbind Abilities
Excluded Conduits
Excluded Items
Excluded Legendaries
Health Threshold
0
Type
Spell
Spell
HolyWordSerenity
Action List
Name
Main Hand Spell
Off Hand Spell
Delay (sec)
None
if
=
temporary variable types
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if AllyHealthPercent < 0.65
On Condition
None
On Power Threshold
None
if
=
temporary variable types
Off Condition
None
Off Power Threshold
None
if
=
temporary variable types
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Target Closest to Death?
No
Cast on Allies?
Yes
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
if
=
temporary variable types
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT
Multi-DoT Count
None
if
=
temporary variable types
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
if
=
temporary variable types
AoE Radius
None
if
=
temporary variable types
Estimated Cooldown (sec)
None
if
=
temporary variable types
Suspend on Cast
Suspend Duration (sec)
None
if
=
temporary variable types
Comment
You don't want Holy Word spells sitting around un-used. We suggest a pretty aggressive use of it anytime someone is below 65% health.
Metadata
Levels
Boss Modes
Virtual?
No
Required Talents
Required Covenant
None
Required Soulbind Abilities
Required Conduits
Required Items
Required Legendaries
Excluded Talents
Excluded Covenant
None
Excluded Soulbind Abilities
Excluded Conduits
Excluded Items
Excluded Legendaries
Health Threshold
0.65
Type
Spell
Spell
HolyWordSanctify
Action List
Name
Main Hand Spell
Off Hand Spell
Delay (sec)
None
if
=
temporary variable types
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if InjuredAlliesInRadius(HolyWordSanctify, 0.9) >= 5
On Condition
None
On Power Threshold
None
if
=
temporary variable types
Off Condition
None
Off Power Threshold
None
if
=
temporary variable types
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Target Closest to Death?
No
Cast on Allies?
Yes
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
if
=
temporary variable types
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT
Multi-DoT Count
None
if
=
temporary variable types
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
if
=
temporary variable types
AoE Radius
None
if
=
temporary variable types
Estimated Cooldown (sec)
None
if
=
temporary variable types
Suspend on Cast
Suspend Duration (sec)
None
if
=
temporary variable types
Comment
You don't want Holy Word spells sitting around un-used. Sanctify can be used very aggressively anytime you will be able to heal 5 targets that are even slightly injured.
Metadata
Levels
Boss Modes
Virtual?
No
Required Talents
Required Covenant
None
Required Soulbind Abilities
Required Conduits
Required Items
Required Legendaries
Excluded Talents
Excluded Covenant
None
Excluded Soulbind Abilities
Excluded Conduits
Excluded Items
Excluded Legendaries
Health Threshold
0.9
Type
Spell
Spell
CovenantUnholyNova
Action List
Name
Main Hand Spell
Off Hand Spell
Delay (sec)
None
if
=
temporary variable types
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if InjuredAlliesInRadius(CovenantUnholyNovaHeal, 0.75) >= 5
On Condition
None
On Power Threshold
None
if
=
temporary variable types
Off Condition
None
Off Power Threshold
None
if
=
temporary variable types
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Target Closest to Death?
No
Cast on Allies?
Yes
Ally Targets
Melee,Tank,OffTank
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
if
=
temporary variable types
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT
Multi-DoT Count
None
if
=
temporary variable types
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
if
=
temporary variable types
AoE Radius
None
if
=
temporary variable types
Estimated Cooldown (sec)
None
if
=
temporary variable types
Suspend on Cast
Suspend Duration (sec)
None
if
=
temporary variable types
Comment
Metadata
Levels
Boss Modes
Virtual?
No
Required Talents
Required Covenant
Necrolord
Required Soulbind Abilities
Required Conduits
Required Items
Required Legendaries
Excluded Talents
Excluded Covenant
None
Excluded Soulbind Abilities
Excluded Conduits
Excluded Items
Excluded Legendaries
Health Threshold
0
Type
Spell
Spell
Halo
Action List
Name
Main Hand Spell
Off Hand Spell
Delay (sec)
None
if
=
temporary variable types
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if InjuredAlliesInRadius(Halo, 0.85) >= 5
On Condition
None
On Power Threshold
None
if
=
temporary variable types
Off Condition
None
Off Power Threshold
None
if
=
temporary variable types
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Target Closest to Death?
No
Cast on Allies?
Yes
Ally Targets
Self
Injured Filter
All
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
if
=
temporary variable types
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT
Multi-DoT Count
None
if
=
temporary variable types
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
if
=
temporary variable types
AoE Radius
None
if
=
temporary variable types
Estimated Cooldown (sec)
None
if
=
temporary variable types
Suspend on Cast
Suspend Duration (sec)
None
if
=
temporary variable types
Comment
5+ targets
Metadata
Levels
Boss Modes
Virtual?
No
Required Talents
Halo
Required Covenant
None
Required Soulbind Abilities
Required Conduits
Required Items
Required Legendaries
Excluded Talents
Excluded Covenant
None
Excluded Soulbind Abilities
Excluded Conduits
Excluded Items
Excluded Legendaries
Health Threshold
0.85
Type
Spell
Spell
DivineStar
Action List
Name
Main Hand Spell
Off Hand Spell
Delay (sec)
None
if
=
temporary variable types
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if InjuredAlliesInRadius(DivineStarHeal, 0.85) >= 5
On Condition
None
On Power Threshold
None
if
=
temporary variable types
Off Condition
None
Off Power Threshold
None
if
=
temporary variable types
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Target Closest to Death?
No
Cast on Allies?
Yes
Ally Targets
Melee
Injured Filter
Injured
Search Order
Type Then Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
if
=
temporary variable types
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT
Multi-DoT Count
None
if
=
temporary variable types
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
if
=
temporary variable types
AoE Radius
None
if
=
temporary variable types
Estimated Cooldown (sec)
None
if
=
temporary variable types
Suspend on Cast
Suspend Duration (sec)
None
if
=
temporary variable types
Comment
5+ targets
Metadata
Levels
Boss Modes
Virtual?
No
Required Talents
DivineStar
Required Covenant
None
Required Soulbind Abilities
Required Conduits
Required Items
Required Legendaries
Excluded Talents
Excluded Covenant
None
Excluded Soulbind Abilities
Excluded Conduits
Excluded Items
Excluded Legendaries
Health Threshold
0.85
Type
Spell
Spell
CircleOfHealing
Action List
Name
Main Hand Spell
Off Hand Spell
Delay (sec)
None
if
=
temporary variable types
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
if InjuredAlliesInRadius(CircleOfHealing, 0.9) >= 5
On Condition
None
On Power Threshold
None
if
=
temporary variable types
Off Condition
None
Off Power Threshold
None
if
=
temporary variable types
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Target Closest to Death?
No
Cast on Allies?
Yes
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
if
=
temporary variable types
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT
Multi-DoT Count
None
if
=
temporary variable types
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
if
=
temporary variable types
AoE Radius
None
if
=
temporary variable types
Estimated Cooldown (sec)
None
if
=
temporary variable types
Suspend on Cast
Suspend Duration (sec)
None
if
=
temporary variable types
Comment
5 targets
Metadata
Levels
Boss Modes
Virtual?
No
Required Talents
Required Covenant
None
Required Soulbind Abilities
Required Conduits
Required Items
Required Legendaries
Excluded Talents
Excluded Covenant
None
Excluded Soulbind Abilities
Excluded Conduits
Excluded Items
Excluded Legendaries
Health Threshold
0.75
Type
Spell
Spell
CovenantAscendedBlast
Action List
Name
Main Hand Spell
Off Hand Spell
Delay (sec)
None
if
=
temporary variable types
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
None
On Condition
None
On Power Threshold
None
if
=
temporary variable types
Off Condition
None
Off Power Threshold
None
if
=
temporary variable types
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Target Closest to Death?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
if
=
temporary variable types
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT
Multi-DoT Count
None
if
=
temporary variable types
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
if
=
temporary variable types
AoE Radius
None
if
=
temporary variable types
Estimated Cooldown (sec)
None
if
=
temporary variable types
Suspend on Cast
Suspend Duration (sec)
None
if
=
temporary variable types
Comment
Metadata
Levels
Boss Modes
Virtual?
No
Required Talents
Required Covenant
Kyrian
Required Soulbind Abilities
Required Conduits
Required Items
Required Legendaries
Excluded Talents
Excluded Covenant
None
Excluded Soulbind Abilities
Excluded Conduits
Excluded Items
Excluded Legendaries
Health Threshold
0
Type
Spell
Spell
CovenantAscendedNova
Action List
Name
Main Hand Spell
Off Hand Spell
Delay (sec)
None
if
=
temporary variable types
Debug Type
None
Debug ID
Trinket Priority
Trinket Blacklist
Condition
None
On Condition
None
On Power Threshold
None
if
=
temporary variable types
Off Condition
None
Off Power Threshold
None
if
=
temporary variable types
Once?
No
Repeat?
No
Big Heal Cooldown?
No
Skip Current Target?
No
Target Closest to Death?
No
Cast on Allies?
No
Ally Targets
Injured Filter
Injured
Search Order
Most Injured
Align with Buff
Buff Align Condition
None
Buff Power Estimate
None
if
=
temporary variable types
Interruptable?
No
Interrupt Mode
Immediately
Interrupt Condition
None
Multi-DoT
Multi-DoT Count
None
if
=
temporary variable types
Pet Code Name
Cooldown?
No
Save for Execute
No
Save for AoE
No
AoE Count
None
if
=
temporary variable types
AoE Radius
None
if
=
temporary variable types
Estimated Cooldown (sec)
None
if
=
temporary variable types
Suspend on Cast
Suspend Duration (sec)
None
if
=
temporary variable types
Comment
Metadata
Levels
Boss Modes
Virtual?
No
Required Talents
Required Covenant
Kyrian
Required Soulbind Abilities
Required Conduits
Required Items
Required Legendaries
Excluded Talents
Excluded Covenant
None
Excluded Soulbind Abilities
Excluded Conduits
Excluded Items
Excluded Legendaries
Health Threshold
0
Type
Spell
Spell
PrayerOfHealing
Action List
Name
Main Hand Spell
Off Hand Spell
Delay (sec)
None
if
=
temporary variable types
Debug Type
None
Debug ID